|II (Ibero-American) Workshop on Requirements Engineering|
|9-10 September, 1999
Facultad de Ingeniería de la Universidad de
The workshop will have four sessions for paper presentation, one session for discussion of position papers, and one session for group meetings.
1 Paper presentation
1.1 Each session for paper presentation groups
papers according to the following topics:
1.1.1 Requirements Modeling and Representation
1.1.2 Requirements Analysis
1.1.3 Requirements Negotiation and Elicitation
1.1.4 Requirements Process and Management
1.2 For each paper the author has 10 minutes for presentation followed by a 5 minutes discussion. In the discussion part it is expected that the audience raise points to be taken into consideration when the groups meet later.
2 Group meetings
2.1 There will be a group for each presented topic. It is expected that the author presenting a paper on a given topic will take part in the group addressing this topic. Authors presenting papers on more than one topic will be free to choose his/her group.
2.2 Each group will meet to discuss questions their members consider relevant to the topic being addressed. However, it is expected that the group members address the points raised during papers presentation.
2.3 As a suggestion,
each group may consider the following questions:
2.3.1 What are the aspects (approach, assumption, theory, etc.) tackled by the presented papers or under investigation by the groups behind the papers?
2.3.2 Are there any common points among the presented papers (research group)? Which are they?
2.3.3 Are there any differences (in approach, assumptions, etc.)? Which are they?
2.3.4 How the identified aspects relate to the state of the art?
2.3.5 What are the future directions?
2.3.6 Are the points raised by the audience during papers presentation covered (if relevant) by the above discussion?
2.4 Each group should
prepare its conclusions for presentation. As a guide we suggest the following
framework for the conclusions:
2.4.1 Important issues
2.4.2 Adopted approaches
2.4.3 Possible convergence
2.4.4 Issues not covered (addressed)
2.4.5 Future directions
3. Discussion of position papers
3.1 There are two subjects covered by the position papers: Multidisciplinary approaches and Education.
3.2 Each subject will
be coordinated by a person responsible for conducting the discussions.
They will have the following structure:
3.2.1 The coordinator introduces the subject (5 min), the author of the position paper presents his/her ideas (10 minutes), followed by a discussion by the audience (20 minutes).
There will be a dinner that all participants are expected to attend. However, the workshop organization is not able to cover the costs. So, each participant should be prepared to pay for it (about $ 25.00).
This proposed way of work is subject to changes. So, feel free to make suggestions.
|09:10||Invited Talk: Goguen, J. Towards a Rigorous Approach to User Interface Design|
|Group: Requirements Modeling and Representation|
|10:00||Cysneiros et al. Integrando requisitos não-funcionais na modelagem orientada a objetos|
|10:15||Guizzardi et al. LogicOO: uma metodologia para modelagem e construção de sistemas multimídia distribuídos|
|10:30||Liu Yu et al. Object-oriented analysis needs explicit change analysis|
|Group: Requirements Analysis|
|11:15||Ceria. Análisis con Casos de Uso - Diez sugerencias prácticas|
|11:30||Hadad et al. Enfoque middle-out en la construcción e integración de escenarios|
|11:45||Breitman et al. Processo de software baseado em cenários|
|12:00||Díaz et al. Un entorno de generación de prototipos de interfaces de usuario a partir de casos de uso|
The SADIO will promote a round table with invited speakers
from several events of JAIIO. This will probably be of interest to the
WER participants. So, the WER afternoon session will begin later or end
earlier than usual, depending on the time of the SADIO round table. In
the schedule below the X should be replaced by 14 or by the time SADIO
round table ends plus 30 minutes.
|SADIO Round Table (in this case, X will be the time round table ends + 30 minutes)|
This session will discuss two themes, each one will have a coordinator. Themes will be introduced by the coordinator (5 min), presented based on a position paper (10 min), and discussed with the attendants (20 min).
|X:25||Introduction. Theme "Multidisciplinary Approaches to RE"|
|X:30||Eberlein. Can artificial intelligence help during requirements engineering?|
|(X+1):00||Introduction. Theme "Requirements Engineering Education"|
|(X+1):05||Ribeiro et al. Introduzindo Engenharia de Requisitos no currículo de Engenharia Elétrica/Eletrônica: o caso UFPE.|
|SADIO Round Table (in this case X will be 14)|
|Group: Requirements Negotiation and Elicitation|
|09:00||Antonelli et al. Baseline Mentor. An application that derives CRC cards from lexicon and scenarios|
|09:15||Toro et al. A requirements elicitation approach based in templates and patterns|
|09:30||Martins et al. Activity Theory: a framework to software requirements elicitation|
|09:45||Macedo et al. Elicit@99 um protótipo de ferramenta para a elicitação de requisitos|
|10:00||Roseti et al. A knowledge acquisition systematic within the domain analysis context|
|Group: Requirements Process and Management|
|10:45||Agarwal et al. Requirement engineering for enhancement projects|
|11:00||Sousa et al. O impacto dos COTS no processo de engenharia de requisitos|
|11:15||Pinheiro. An object-oriented library for tracing requirements|
|11:30||Toranzo et al. Multiview++ Environment: Requirements Traceability from the perspective of different stakeholders|
|14:00||Group Meetings. Each group should discuss the points the members of the group consider relevant. However, the members should make an effort to address the points raised by the audience during the group presentation.|
|17:00||Requirements Modeling and Representation|
|17:40||Requirements Negotiation and Elicitation|
|18:00||Requirements Process and Management|
|Prof. Joseph A. Goguen:|
|Towards a Rigorous Approach to User Interface Design
One of the most puzzling areas for requirements engineering
is user interface